mirror of
https://github.com/myronblair/kino-app
synced 2026-07-29 05:54:01 -05:00
5fc37e46e4
- Episode transcode (single + bulk) now accepts storage_type=scan, matching stream_episode and the movie-transcode endpoint — Library-Scan-imported TV episodes can finally be transcoded, not just streamed. - retry_job now forwards content_type, fixing retry for failed/cancelled episode jobs (was silently treating them as movies and failing again). - cancel_job now updates the correct collection (movies vs episodes) based on content_type instead of always writing to db.movies. - approve_request atomically claims the request (pending -> approving) before contacting Radarr/Sonarr, so a double-click or two concurrent admins can't both add the same content; releases the claim back to pending on any failure so a fixable error can be retried. - Music enrichment's update_many now re-checks album_art_url is still empty, so it no longer clobbers art an admin manually set via PATCH. - Library Cleanup's dangling-refs scan now also checks episode_progress for rows referencing a deleted episode (previously only watchlist/ progress against movie_id were checked). - Settings now surfaces a failed bulk-TMDB-enrich run as an error instead of a false "Enrichment done" success summary. - Music player's isPlaying now syncs from the audio element's native play/pause events instead of only being set inside togglePlay/track- change, so it can't drift from actual playback state (buffering stalls, OS media-key pauses, etc).
100 lines
3.7 KiB
React
100 lines
3.7 KiB
React
import { createContext, useContext, useRef, useState, useCallback, useEffect } from "react";
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import { getTrackStreamUrl } from "./api";
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const MusicPlayerCtx = createContext(null);
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export const MusicPlayerProvider = ({ children }) => {
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const audioRef = useRef(new Audio());
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const [queue, setQueue] = useState([]);
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const [index, setIndex] = useState(-1);
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const [isPlaying, setIsPlaying] = useState(false);
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const [progress, setProgress] = useState({ position: 0, duration: 0 });
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const [outputDevices, setOutputDevices] = useState([]);
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const [sinkId, setSinkId] = useState("default");
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const sinkSupported = typeof audioRef.current.setSinkId === "function";
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const current = index >= 0 ? queue[index] : null;
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const refreshOutputDevices = useCallback(async () => {
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if (!navigator.mediaDevices?.enumerateDevices) return;
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try {
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const devices = await navigator.mediaDevices.enumerateDevices();
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const outs = devices.filter((d) => d.kind === "audiooutput");
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setOutputDevices(outs.map((d, i) => ({ deviceId: d.deviceId, label: d.label || `Output ${i + 1}` })));
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} catch { /* enumeration unsupported/denied — picker just won't populate */ }
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}, []);
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const selectOutput = useCallback(async (deviceId) => {
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if (!sinkSupported) return;
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try {
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await audioRef.current.setSinkId(deviceId);
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setSinkId(deviceId);
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} catch { /* device may have disappeared (e.g. BT speaker turned off) — keep current output */ }
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}, [sinkSupported]);
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const playAt = useCallback((newQueue, startIndex) => {
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setQueue(newQueue);
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setIndex(startIndex);
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}, []);
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useEffect(() => {
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const audio = audioRef.current;
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if (!current) { audio.pause(); return; }
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audio.src = getTrackStreamUrl(current);
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audio.play().catch(() => {}); // isPlaying reflects reality via the native play/pause listeners below
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}, [current]);
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// isPlaying always mirrors the audio element's own state, so it stays correct through anything
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// that changes playback outside togglePlay — a stall, an OS media-key pause, autoplay being blocked.
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useEffect(() => {
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const audio = audioRef.current;
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const onTime = () => setProgress({ position: audio.currentTime, duration: audio.duration || 0 });
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const onEnded = () => {
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if (index >= 0 && index < queue.length - 1) setIndex(index + 1);
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};
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const onPlay = () => setIsPlaying(true);
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const onPause = () => setIsPlaying(false);
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audio.addEventListener("timeupdate", onTime);
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audio.addEventListener("ended", onEnded);
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audio.addEventListener("play", onPlay);
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audio.addEventListener("pause", onPause);
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return () => {
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audio.removeEventListener("timeupdate", onTime);
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audio.removeEventListener("ended", onEnded);
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audio.removeEventListener("play", onPlay);
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audio.removeEventListener("pause", onPause);
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};
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}, [index, queue]);
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const togglePlay = useCallback(() => {
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const audio = audioRef.current;
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if (!current) return;
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if (audio.paused) audio.play().catch(() => {});
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else audio.pause();
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}, [current]);
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const next = useCallback(() => {
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if (index >= 0 && index < queue.length - 1) setIndex(index + 1);
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}, [index, queue]);
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const prev = useCallback(() => {
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if (index > 0) setIndex(index - 1);
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}, [index]);
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const seek = useCallback((seconds) => {
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audioRef.current.currentTime = seconds;
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}, []);
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return (
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<MusicPlayerCtx.Provider value={{
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current, isPlaying, progress, playAt, togglePlay, next, prev, seek,
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hasNext: index < queue.length - 1, hasPrev: index > 0,
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outputDevices, sinkId, sinkSupported, refreshOutputDevices, selectOutput,
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}}>
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{children}
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</MusicPlayerCtx.Provider>
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);
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};
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export const useMusicPlayer = () => useContext(MusicPlayerCtx);
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